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STK-BLENDER
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7 hours ago
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Replay Control for STK
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Forum: General
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(RE)ANNOUNCING Yapira End...
Forum: Multiplayer Corner
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Unofficial SuperTuxKart S...
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Engine Sounds
Forum: Other creations
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What about GOG?
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The first test version of...
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There should be a discord...
Forum: Game development
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[Suggestion] My Idea for ...
Forum: Game development
Last Post: C4mil011
04-08-2026, 01:00 PM
» Replies: 12
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  [Asset] Snowman
Posted by: Mish7913 - 23-06-2026, 09:14 PM - Forum: Other creations - Replies (1)

[Image: snowman.jpg?ref_type=heads]

[Image: snowman.gif?ref_type=heads]


Originally this character is from SuperTux (platrormer game).
[Image: s_man_1.png?ref_type=heads]



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.zip   snowman.zip (Size: 566.67 KB / Downloads: 2)
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  [ReDesign] Puffy (OpenBSD)
Posted by: Mish7913 - 22-06-2026, 09:03 PM - Forum: Karts - Replies (2)

Hi, I just finished modelling Puffy.

[Image: puffy.jpg?ref_type=heads]

[Image: puffy.gif?ref_type=heads]



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.zip   puffy.zip (Size: 105.06 KB / Downloads: 2)
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  [Asset] Mole
Posted by: Mish7913 - 21-06-2026, 05:37 PM - Forum: Other creations - Replies (4)

Mole
[Image: attachment.php?aid=178]

[Image: 00-17820592.gif?ref_type=heads]

Originally this character is from SuperTux (platrormer game).

.png   m4.png (Size: 6.03 KB / Downloads: 222)



Attached Files Thumbnail(s)
       

.zip   mole.zip (Size: 243.28 KB / Downloads: 2)
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  Hacienda matrix
Posted by: xxxb - 20-06-2026, 08:58 PM - Forum: General - Replies (3)

Did anyone already discover this glitch? If you leave the track at this position, you can drive freely around the map. Also, I discovered that some objects outside have collision and some don't which makes no sense. Also, you can go underground. I attached an archive of an video showing this.



Attached Files
.zip   hacienda.zip (Size: 587.16 KB / Downloads: 10)
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  Time-trials in Freytra Peaks and Drainage Dash
Posted by: Alayan - 18-06-2026, 09:04 PM - Forum: Racing & Time-Trial - No Replies

I have recently done some time-trial times in the 1.5 gift package tracks, Freytra Peaks and Drainage Dash.

Both tracks are beautiful, but also quite challenging when trying to optimize every drift, every corner, every nitro use.





Although I have spent a lot of times in these tracks for testing (of the tracks but also of Evolution's changed kart characteristics), it still feels fresh compared to tracks that were already there 10 years ago. I'm of course in about the plans for some of the new tracks that are yet to be announced, but I still can't wait for when everything is finally done and released, as there is still a lot of work left to do everything we'd like to.

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  ANNOUNCING Yapira Endurance League 1st Edition
Posted by: GustaLOLE - 16-06-2026, 02:57 PM - Forum: Multiplayer Corner - Replies (5)

I'm glad to announce that I finally ended the planning for Dash Enduro League (now called Yapira Endurance League).

More info are here: https://gustalole.github.io/stk-yapira/e...nduro.html

The calendar is attached here also.

I will send the results in this thread also.

[Image: attachment.php?aid=169]



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  Update concepts for Konqi's model
Posted by: GustaLOLE - 13-06-2026, 11:50 PM - Forum: Karts - Replies (2)

I remade the scarf and retextured the mouth basically



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  Addon Site Static
Posted by: LLS - 05-06-2026, 07:41 PM - Forum: Other creations - Replies (8)

There is a simple way to share Blender tools without needing to clone the official extension repository via static repository extension, I wish that had been implemented; it would have been really cool and useful.

[Image: attachment.php?aid=162]

[Image: attachment.php?aid=163]

The generation of JSON/HTML files can be done locally on our machines and only handles what is located in the current directory, and can therefore be easily adapted according to needs.



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  [ReDesign] Dashie (Cyber Bunny)
Posted by: Mish7913 - 24-05-2026, 08:46 PM - Forum: Karts - Replies (7)

[Image: attachment.php?aid=148]

Hello everyone, I just finished modelling Dashie, she right now without rigging and texture.
(I just used vertex color for quick color preview).

Tris: 5 669



Attached Files Thumbnail(s)
   

.zip   dashie_mesh.zip (Size: 245.09 KB / Downloads: 3)
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  STK Enterprises .blend file.
Posted by: meatball_stk - 18-05-2026, 11:24 PM - Forum: Game development - Replies (3)

I am working on fixing the bug described in Github Issue #3782 and it would be helpful if I could see the blend file; however, the blend file for STK Enterprises is not in the stk-media-repo. Does anyone know where that file it located?

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