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  I cannot play the Candela City WR by ElTuneado009 it gives me a "Segmentation fault"
Posted by: Asher3theG - 28-11-2025, 05:31 PM - Forum: Racing & Time-Trial - Replies (1)

What do you think is happening? Let me know with a kind reply (I'm using Linux btw).

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  Seeking feedback on a new screen shake feature
Posted by: BigBuckBunny - 23-11-2025, 06:08 PM - Forum: Game development - Replies (6)

Hello everyone,

I’ve been experimenting a bit with the source code and came up with a simple screen-shake system that could help improve the sense of immersion in the game.
The effect is a standard screen shake with a linear fade-out. It triggers when an explosion occurs near the player, with the intensity scaling based on the distance between the camera and the explosion.

The shake also applies when the explosion happens behind objects, but with reduced intensity to simulate the dampening effect of walls. Similarly, the intensity is lowered when the explosion occurs behind the player, to keep the effect from becoming too distracting.

The feature can be toggled on or off through the camera menu.

I’d love to hear your feedback: would you play with this enabled, or do you find it distracting?

(I suggest watching the video in fullscreen mode to see the camera shake better)

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  SuperTuxKart used to test a new ARM GPU driver
Posted by: Alayan - 23-11-2025, 11:23 AM - Forum: General - No Replies

News came out recently about how the development of a new open-source driver for ARM integrated GPUs (found on many mobile devices) has been using SuperTuxKart as a key test case: https://www.collabora.com/news-and-blog/...river.html

In the video they provide, we can see Snow Peak being played at low settings. Quite far from Black Forest at max settings, but that driver is still in development and the targeted ARM chips don't have very powerful GPUs.

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Question Maybe Egg Hunts on All Tracks?
Posted by: Asher3theG - 22-11-2025, 05:32 PM - Forum: Other game modes - Replies (4)

Are there any plans to add EggHunt support for more tracks like Cornfield Crossing or Nesie's Pond (I know this track's being removed for 2.0 but maybe for a 1.6(?))



What do you think? Let me know with a kind reply.

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  SuperTuxKart 1.5 is now available on iOS
Posted by: Alayan - 22-11-2025, 03:03 PM - Forum: Blog posts - No Replies

Devee, a former member of the STK team who previously authored the Android port, has recently published the game on the Apple App Store.

Learn more in our blog post.

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  Blue minimap
Posted by: Aleksej33 - 17-11-2025, 05:44 PM - Forum: General - Replies (3)

I've just played an online game at Shifting Sands and my minimap was blue for some reason.

Do you know how that could happen or is it an easter egg?


I have got a screenshot here.



Attached Files Thumbnail(s)
   
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  Some WIP concept music!
Posted by: whatware - 17-11-2025, 03:59 PM - Forum: Other creations - Replies (6)

Super excited about the new STK evolution stuff! Been playing this game for 5+ years at this point so super excited where this is going.

I've been working composing a few songs just in general, not necessarily for STK but if some new music is wanted for the new tracks, i'd be happy to continue working on these or help compose some new songs as well.

I write all my music in Ardour with all free and open source software plugins :)

https://whatware.net/filehost/music/Quan...0_1035.wav
https://whatware.net/filehost/music/session.wav
https://whatware.net/filehost/music/shee...0_2156.wav

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  stk-blender: property soft-minimum not set
Posted by: anon - 17-11-2025, 01:04 AM - Forum: Game development - Replies (1)

At `stk-blender/stk-utils.py:272`

Code:
- rna_ui_dict["soft_min"] = rops[p].min
+ rna_ui_dict["soft_min"] = props[p].min

Catch-all trys are scattered throughout the extension. This bug is hidden by one. These trys should be more targeted in what they catch.

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  BUG: All connected wiimotes affect singleplayer.
Posted by: anon - 15-11-2025, 03:44 PM - Forum: Game development - Replies (2)

In singleplayer mode, all connected remotes affect the kart.  This creates some interesting gameplay where multiple players have to cooperate to control the single kart, but it make true singleplayer very difficult.

I am posting here as Microsoft Github is blocking me.  Please add to the issue tracker.

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  BUG: The state of the throttle is not remembered/detected on resume.
Posted by: anon - 15-11-2025, 03:40 PM - Forum: Game development - Replies (1)

The state of the throttle is not remembered/detected on resume.

In local multiplayer, when someone accidentally pauses (usually while trying to press rescue) and then quickly resumes, all players must release and reapply their throttle.

I am posting here as Microsoft Github is blocking me.  Please add to the issue tracker.

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