STK-BLENDER
#1
Wink 
Discussion space related to the STK addon in Blender.

I have gained experience and a good command of Blender (dev script python) and I am currently working on a node editor for launching tests of different 3D artist projects from blender.
An advanced version already exists on my personal repository https://github.com/LLS-lopos/stk-blender/tree/master and I am currently rewriting it properly in https://github.com/LLS-lopos/stk-blender...stk-origin for the main version of the addon.
All constructive remarks are welcome with great pleasure (even negative criticism). 
If anything seems interesting to add/modify, please report it.
I am also willing to perform other tasks related to the existing code (improvements and other things).

# Left image: the version currently being rewritten
# Right image: the test version


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#2
Added a configuration file to automate the zip compression of addons such as release Latest (https://github.com/LLS-lopos/stk-blender...addon.yaml)

For the 2.79/2.8 addons, a manual release would be needed for each one, and then the addons could be downloaded directly from the official website.
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#3
Not sure if this is relevant, but I wrote a small script to render out the existing carts from the spm files to png in a few different orientations. I just did this for inspiration while I was sketching, and confirmation that I was keeping with existing styles and standards when I was playing around with new kart ideas.

I am busy trying to line up a new gig right now, so the past week, and probably the next month, any of my contributions are gonna go on hold. But, if anyone else wants the script or the files, lemme know!

[Image: yJNMdnk.png]
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#4
(Yesterday, 04:24 PM)kadajett Wrote: Not sure if this is relevant, but I wrote a small script to render out the existing carts from the spm files to png in a few different orientations. I just did this for inspiration while I was sketching, and confirmation that I was keeping with existing styles and standards when I was playing around with new kart ideas.

I am busy trying to line up a new gig right now, so the past week, and probably the next month, any of my contributions are gonna go on hold. But, if anyone else wants the script or the files, lemme know!
Interesting project (it's quite surprising that the wheel and texture are missing).
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