SuperTuxKart: Tyre Mod Edition
#1
Rainbow 
The silliest and most hardcore SuperTuxKart mod is back!

STK: Tyre Mod Edition adds, among other things:
  • Tyre degradation, with 3 unique compounds
  • Tyre allocation system to control how many tyre sets can be used over the course of a race
  • Fuel
  • Pitstops
  • Tons of gameplay tweaks
  • Longer endurance races
  • More options for hardcore players as well as people looking to make competitions, including ways of controlling collectibles and powerups dynamically over the course of the race with Item Policy, as well as setting up rules that mimick some real-life competitions (NASCAR stages forced restarts, blue flags, KERS, dynamic fuel/tyre settings...)
  • It packs around 15 additional circuits including some real-life tracks. A total of 21 tracks support pit stops! (Plus a small number of add-ons)
  • High moddability for all new features

While currently only the Frankfurt Tyredeg server is available, it has full multiplayer support (both splitscreen and online) and your own servers can be hosted.

STK Tyre Mod is a hard fork of the alpha 2.X branch that takes its own design and gameplay decisions, and otherwise tracks kimden's 1.X fork for the server-side additions and the stability. Changes include new lobby commands to complement some of the new features; a different plunger mechanic; reverting some design decisions; and (currently in development) a Powerup Preview mode where you know the item each gift box provides before picking it up, leading to more skillfull gameplay.

Recently we made the 1-year anniversary release which got a ton of improvements!
More information and downloadable releases over at https://github.com/Nomagno/stk-code


   
   
   
   
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#2
Rainbow 
Some 50 minutes of exciting gameplay of the current latest code, with Mimiz and Cirno, from all three points of view! We play with an STK 0.6-inspired "Retro Skidding" setting I added recently. We do mostly sprint-style races, though there are a couple pit stops sprinkled in.
https://www.youtube.com/watch?v=fK2XFsSbE9M
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#3
Hello Nomagno,

I tried to install your mod. Do I have to copy everything into the SuperTux 1.5 folder?

When I installed, following message appeared:


---------------------------
SuperTuxKart crashed!
---------------------------
SuperTuxKart crashed!
If you continue to encounter this issue, please hit Ctrl+C to copy this error to the clipboard and report the problem to the developers on our bug tracker:
https://github.com/supertuxkart/stk-code/issues

Call stack:

stk_config.cpp:getAllData:632
stk_config.cpp:load:125
main.cpp:main:2250
crtexe.c:__tmainCRTStartup:341
crtexe.c:WinMainCRTStartup:197
BaseThreadInitThunk
RtlUserThreadStart
---------------------------
OK 
---------------------------

Have a nice evening,
Aleksej33
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#4
(11-02-2026, 07:59 PM)Aleksej33 Wrote: Hello Nomagno,

I tried to install your mod. Do I have to copy everything into the SuperTux 1.5 folder?

When I installed, following message appeared:


---------------------------
SuperTuxKart crashed!
---------------------------
SuperTuxKart crashed!
If you continue to encounter this issue, please hit Ctrl+C to copy this error to the clipboard and report the problem to the developers on our bug tracker:
https://github.com/supertuxkart/stk-code/issues

Call stack:

stk_config.cpp:getAllData:632
stk_config.cpp:load:125
main.cpp:main:2250
crtexe.c:__tmainCRTStartup:341
crtexe.c:WinMainCRTStartup:197
BaseThreadInitThunk
RtlUserThreadStart
---------------------------
OK 
---------------------------

Have a nice evening,
Aleksej33

Hello, Aleksej! Thanks for the interest
If you downloaded the Windows binaries for the august release, as I infer, it is quite outdated so I am not sure how I would go about finding out what's wrong. Apologies for that.
A new release is planned this month.

However, there is a preview from late January of 2026 available here, I very much recommending trying this one as it's got >95% of the features of the planned "official" release:
https://github.com/Nomagno/stk-code/rele...2026_01_24

Simply download and extract stk-win-tme.zip, and run the game from stk-win\stk-code\build\bin\supertuxkart.exe . Please let me know if that works.

If I'm mistaken and you're instead compiling from scratch, please PM me and we'll figure out a solution (and post it here afterwards) to not clutter the thread.

Greetings,
Nomagno
Reply
#5
(12-02-2026, 12:04 AM)nomagno Wrote:
(11-02-2026, 07:59 PM)Aleksej33 Wrote: Hello Nomagno,

I tried to install your mod. Do I have to copy everything into the SuperTux 1.5 folder?

When I installed, following message appeared:


---------------------------
SuperTuxKart crashed!
---------------------------
SuperTuxKart crashed!
If you continue to encounter this issue, please hit Ctrl+C to copy this error to the clipboard and report the problem to the developers on our bug tracker:
https://github.com/supertuxkart/stk-code/issues

Call stack:

stk_config.cpp:getAllData:632
stk_config.cpp:load:125
main.cpp:main:2250
crtexe.c:__tmainCRTStartup:341
crtexe.c:WinMainCRTStartup:197
BaseThreadInitThunk
RtlUserThreadStart
---------------------------
OK 
---------------------------

Have a nice evening,
Aleksej33

Hello, Aleksej! Thanks for the interest
If you downloaded the Windows binaries for the august release, as I infer, it is quite outdated so I am not sure how I would go about finding out what's wrong. Apologies for that.
A new release is planned this month.

However, there is a preview from late January of 2026 available here, I very much recommending trying this one as it's got >95% of the features of the planned "official" release:
https://github.com/Nomagno/stk-code/rele...2026_01_24

Simply download and extract stk-win-tme.zip, and run the game from stk-win\stk-code\build\bin\supertuxkart.exe . Please let me know if that works.

If I'm mistaken and you're instead compiling from scratch, please PM me and we'll figure out a solution (and post it here afterwards) to not clutter the thread.

Greetings,
Nomagno

Hi Nomagno,

Yes, the mod works now Smile

About the PM - I think you have them deactivated, and I would like to ask you a few question about the mod itself.

Greetings,
Aleksej33
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