(16-05-2026, 03:31 PM)Alayan Wrote: My question was about what happens when you try to use that kart with one emitter in STK.
If, despite everything, you have a kart with only one nitro emitter, the game will create a second one in the very center of the kart.
file kart_model.cpp
line 199-216
Code:
if(const XMLNode *wheels_node=node.getNode("wheels"))
{
loadWheelInfo(*wheels_node, "front-right", 0);
loadWheelInfo(*wheels_node, "front-left", 1);
loadWheelInfo(*wheels_node, "rear-right", 2);
loadWheelInfo(*wheels_node, "rear-left", 3);
}
m_nitro_emitter_position[0] = Vec3 (0,0.1f,0);
m_nitro_emitter_position[1] = Vec3 (0,0.1f,0);
m_has_nitro_emitter = false;
if(const XMLNode *nitroEmitter_node=node.getNode("nitro-emitter"))
{
loadNitroEmitterInfo(*nitroEmitter_node, "nitro-emitter-a", 0);
loadNitroEmitterInfo(*nitroEmitter_node, "nitro-emitter-b", 1);
m_has_nitro_emitter = true;
}
