31-12-2025, 10:09 PM
I didn't realize someone had the same idea! I actually built out a similar bit of functionality into a draft _feel_ branch meant to make the game feel a bit more impact-full, in addition to the recent physics changes that have been rolling in. I am a bit less liberal with my shakes, as they happen when you crash, hit a wall, or you are hit by an item. Its in addition to a number of other UI additions that I have been talking about on Discord. Happy to see someone else had the same idea though!

