Return of the Enduro League
#7
(08-10-2026, 07:18 AM)Sauss-Ente Wrote:
(04-10-2026, 01:27 PM)Gusta Wrote: The only time that's is different is the nitro rrspawn time (I changed it to be 4x faster). Maybe this improved the tournament races level.

The quickly replenishing nitro was a good addition. In STK, many tracks have a single nitro-can placed too exclusively, thus creating the evil nitro gap. Zen Garden being the exception, where this is a feature.

Would you consider adding a dropped score rule for the final standings, as it existed similarly in Formula One until around 1990? So that would mean that only the best 12 or 14 race scores out of 16 would be counted for each participant. It would make missing a race weekend less of a drama.

(Rumours say I can't be racing the next race for ceremonial reasons.)
I'm thinking in put this rule for the next Enduro tournament (planned to Feb-Mar 2027)
The victory isn't an option, is the target -
Some GPU manual's motivational quote
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Messages In This Thread
Return of the Enduro League - by Gusta - 21-09-2026, 03:12 PM
RE: Return of the Enduro League - by Sauss-Ente - 04-10-2026, 06:43 AM
RE: Return of the Enduro League - by Gusta - 04-10-2026, 01:27 PM
RE: Return of the Enduro League - by Sauss-Ente - 08-10-2026, 07:18 AM
RE: Return of the Enduro League - by Gusta - 08-10-2026, 10:29 AM
RE: Return of the Enduro League - by Gusta - 25-10-2026, 05:20 PM
RE: Return of the Enduro League - by Gusta - 20-10-2026, 06:38 PM
RE: Return of the Enduro League - by Gusta - 25-10-2026, 06:11 PM
RE: Return of the Enduro League - by MetinSaygin - 30-10-2026, 07:29 PM

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