Well, the Vulkan pipeline is unfinished yet, so I decided to finish this, but I need help, as I'm learning Vulkan yet and studying the graphics engine of the game.
Someone with experience with Vulkan coding can help me (and DON'T DARE TO USE LLM IN THIS, DAMN).
Things to finish:
- Post processing (stk-code/src/graphics/post_processing.xpp)
- Shadows
- Maybe new shaders?
- More things to see in video settings.
Maybe, I will create a repository to make easier the co-working.
Someone with experience with Vulkan coding can help me (and DON'T DARE TO USE LLM IN THIS, DAMN).
Things to finish:
- Post processing (stk-code/src/graphics/post_processing.xpp)
- Shadows
- Maybe new shaders?
- More things to see in video settings.
Maybe, I will create a repository to make easier the co-working.
Greetings from Brazil :3

