6 hours ago
Hi there!
I have to admit I should've come earlier, and I apologize for that. Hopefully it's still not too late. So:
Why did I post this?
I want to work on the game's Story Mode. The lore, the plot, and the cutscene scripts, more specifically.
What makes me wanna do that?
The 0.8 Story Mode plot was okay, but very barebones. I've been dreaming of a fully done Story Mode since I met SuperTuxKart well. A lot. And with Evolution, the chance of not only a good, but a great plot to exist specifically for this game exists.
As a reminder, most open source games and the vast majority or kart games don't even have a good plot if any. Just imagine how much advantage STKE will have if we have not only good gameplay, but also a plot with flavor and characters ... with flavor as well!
One more thing: I've seen that many games lack a dedicated writer. I don't think you have one, but if you do, I'd love helping them; I have to admit that, while knowing some writing theory (for example, avoiding on-the-nose dialogue if unnecessary), my hands-on experience, well, mostly isn't. But that shouldn't be much of a deal.
Those are not the only reasons, but that's what you need to know for now.
And the actual content, please?
Take this:
entry.zip (Size: 4.08 KB / Downloads: 6)
(sorry guests, not your lucky day)
This is more of a proof of concept rather than a final version, so expect changes in the future.
We all have to admit it, that was a lot. I don't really expect getting a "yes" very easily, and I'm aware that, upon getting the role of Story Mode writer/writer assistant, things won't get easier. Feel free to ask me questions and criticize me!
I have to admit I should've come earlier, and I apologize for that. Hopefully it's still not too late. So:
Why did I post this?
I want to work on the game's Story Mode. The lore, the plot, and the cutscene scripts, more specifically.
What makes me wanna do that?
The 0.8 Story Mode plot was okay, but very barebones. I've been dreaming of a fully done Story Mode since I met SuperTuxKart well. A lot. And with Evolution, the chance of not only a good, but a great plot to exist specifically for this game exists.
As a reminder, most open source games and the vast majority or kart games don't even have a good plot if any. Just imagine how much advantage STKE will have if we have not only good gameplay, but also a plot with flavor and characters ... with flavor as well!
One more thing: I've seen that many games lack a dedicated writer. I don't think you have one, but if you do, I'd love helping them; I have to admit that, while knowing some writing theory (for example, avoiding on-the-nose dialogue if unnecessary), my hands-on experience, well, mostly isn't. But that shouldn't be much of a deal.
Those are not the only reasons, but that's what you need to know for now.
And the actual content, please?
Take this:
entry.zip (Size: 4.08 KB / Downloads: 6)
(sorry guests, not your lucky day)This is more of a proof of concept rather than a final version, so expect changes in the future.
- What does the attachment have?
A cutscene script, two character sheets (currently pretty minimal) and, obviously, a README and a copyright notice (haven't CC-BY-ed the files yet)
- What is my plot about?
Instead of focusing only on Gnu's kidnap, I chose this as the base idea: the rivalry between two characters on supposedly the same side (you'll see who, if you have an account).
We all have to admit it, that was a lot. I don't really expect getting a "yes" very easily, and I'm aware that, upon getting the role of Story Mode writer/writer assistant, things won't get easier. Feel free to ask me questions and criticize me!
Kawa kawa kevasak, kawa kawa qua-qua-quack!

