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		<title><![CDATA[SuperTuxKart Forum - Other creations]]></title>
		<link>https://forum.supertuxkart.net/</link>
		<description><![CDATA[SuperTuxKart Forum - https://forum.supertuxkart.net]]></description>
		<pubDate>Thu, 16 Apr 2026 15:23:30 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Demon Hill, but in the pitch of the Beta Version - SuperTuxKart UST]]></title>
			<link>https://forum.supertuxkart.net/thread-258.html</link>
			<pubDate>Sat, 07 Mar 2026 18:24:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=559">stkfan2008</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-258.html</guid>
			<description><![CDATA[Hello everyone, a few days ago I was browsing the SuperTuxKart asset repositories and unexpectedly stumbled upon an beta version of Demon Hill that was never used in the game. It had a different pitch on some notes, and even though it might seem insignificant to some, I wondered what the song we all heard in the game would sound like with that pitch, and that's how this remix was born and I know, several months ago I created a remix of the same thing, but since I added effects like reverb, echo, and things like that, I decided to redo it, but this time only raising the pitch and not touching anything else, since the point of the remix is practically "but in the pitch of the Beta Version" haha.<br />
<br />
You can listen to it here: <a href="https://www.youtube.com/watch?v=fmuOz8IjWQQ" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=fmuOz8IjWQQ</a>]]></description>
			<content:encoded><![CDATA[Hello everyone, a few days ago I was browsing the SuperTuxKart asset repositories and unexpectedly stumbled upon an beta version of Demon Hill that was never used in the game. It had a different pitch on some notes, and even though it might seem insignificant to some, I wondered what the song we all heard in the game would sound like with that pitch, and that's how this remix was born and I know, several months ago I created a remix of the same thing, but since I added effects like reverb, echo, and things like that, I decided to redo it, but this time only raising the pitch and not touching anything else, since the point of the remix is practically "but in the pitch of the Beta Version" haha.<br />
<br />
You can listen to it here: <a href="https://www.youtube.com/watch?v=fmuOz8IjWQQ" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=fmuOz8IjWQQ</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Skookie/Skuki]]></title>
			<link>https://forum.supertuxkart.net/thread-227.html</link>
			<pubDate>Sat, 24 Jan 2026 13:13:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=60">Tuxito3000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-227.html</guid>
			<description><![CDATA[<span style="color: #2a3c42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">Hi everyone! I've been developing this character called Skookie/Skuki. She's a female skua, a little crazy and sometimes calm, and a riend of Tux. Skookie helps Tux on his travels. The license is GPL v3. I know the design looks like it was done in Paint, but if you remove the imperfections, it's perfect. I welcome any feedback. I know they're rivals in nature, but she's different, </span></span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.supertuxkart.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=96" target="_blank" title="">skookie.png</a> (Size: 21.31 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.supertuxkart.net/images/attachtypes/image.png" title="JPEG Image" border="0" alt=".jpeg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=97" target="_blank" title="">9c7a0c39698c37134da3b853a2474f367f85997e.jpeg</a> (Size: 319.38 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<span style="color: #2a3c42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">Hi everyone! I've been developing this character called Skookie/Skuki. She's a female skua, a little crazy and sometimes calm, and a riend of Tux. Skookie helps Tux on his travels. The license is GPL v3. I know the design looks like it was done in Paint, but if you remove the imperfections, it's perfect. I welcome any feedback. I know they're rivals in nature, but she's different, </span></span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.supertuxkart.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=96" target="_blank" title="">skookie.png</a> (Size: 21.31 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.supertuxkart.net/images/attachtypes/image.png" title="JPEG Image" border="0" alt=".jpeg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=97" target="_blank" title="">9c7a0c39698c37134da3b853a2474f367f85997e.jpeg</a> (Size: 319.38 KB / Downloads: 3)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[EvilTux redesign]]></title>
			<link>https://forum.supertuxkart.net/thread-198.html</link>
			<pubDate>Tue, 30 Dec 2025 16:45:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=60">Tuxito3000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-198.html</guid>
			<description><![CDATA["Hello everyone!<br />
<br />
I've been working on a redesign for EvilTux. My goal was to move away from the classic rounded shape and give him a more unique and menacing silhouette.<br />
<br />
In this version, I made his arms thin and elongated to give him a more "villainous" and agile look, similar to a rival character like Wario. I also refined his helmet to give it a clearer, more pointed shape.<br />
<br />
I want this design to be usable in SuperTuxKart or any other project, so I'm releasing it under free licenses.<br />
<br />
Design changes: Longer and thinner arms, a single-spiked helmet, and a more aggressive expression.<br />
<br />
License: Dual license under GNU GPL v3 and CC BY-SA 4.0.<br />
<br />
Alayan, if you see this, I would like you to use my redesign.<br />
<br />
It looks a bit like it was made in Paint, but with a few tweaks it looks good.<br />
<br />
I hope you like this new direction for the character! Feedback is welcome."<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.supertuxkart.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=85" target="_blank" title="">EvilTuxre.png</a> (Size: 63.14 KB / Downloads: 17)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA["Hello everyone!<br />
<br />
I've been working on a redesign for EvilTux. My goal was to move away from the classic rounded shape and give him a more unique and menacing silhouette.<br />
<br />
In this version, I made his arms thin and elongated to give him a more "villainous" and agile look, similar to a rival character like Wario. I also refined his helmet to give it a clearer, more pointed shape.<br />
<br />
I want this design to be usable in SuperTuxKart or any other project, so I'm releasing it under free licenses.<br />
<br />
Design changes: Longer and thinner arms, a single-spiked helmet, and a more aggressive expression.<br />
<br />
License: Dual license under GNU GPL v3 and CC BY-SA 4.0.<br />
<br />
Alayan, if you see this, I would like you to use my redesign.<br />
<br />
It looks a bit like it was made in Paint, but with a few tweaks it looks good.<br />
<br />
I hope you like this new direction for the character! Feedback is welcome."<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.supertuxkart.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=85" target="_blank" title="">EvilTuxre.png</a> (Size: 63.14 KB / Downloads: 17)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Demon Hill, but in the pitch of the alternate version - SuperTuxKart UST]]></title>
			<link>https://forum.supertuxkart.net/thread-191.html</link>
			<pubDate>Tue, 23 Dec 2025 15:09:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=559">stkfan2008</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-191.html</guid>
			<description><![CDATA[A few days ago I was browsing the SuperTuxKart asset repositories and unexpectedly stumbled upon an alternate version of Demon Hill that was never used in the game. It had a different pitch on some notes, and even though it might seem insignificant to some, I wondered what the song we all heard in the game would sound like with that pitch, and that's how this remix was born, haha. The original song was composed by 0zone0ne and is licensed under CC-BY-SA 3.0, and therefore, the remix has the same license.<br />
<br />
You can listen to it here:<a href="https://www.youtube.com/watch?v=B9KMzAguL50" target="_blank" rel="noopener" class="mycode_url"> https://www.youtube.com/watch?v=B9KMzAguL50</a>]]></description>
			<content:encoded><![CDATA[A few days ago I was browsing the SuperTuxKart asset repositories and unexpectedly stumbled upon an alternate version of Demon Hill that was never used in the game. It had a different pitch on some notes, and even though it might seem insignificant to some, I wondered what the song we all heard in the game would sound like with that pitch, and that's how this remix was born, haha. The original song was composed by 0zone0ne and is licensed under CC-BY-SA 3.0, and therefore, the remix has the same license.<br />
<br />
You can listen to it here:<a href="https://www.youtube.com/watch?v=B9KMzAguL50" target="_blank" rel="noopener" class="mycode_url"> https://www.youtube.com/watch?v=B9KMzAguL50</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I created the SuperTuxKart Wiki on Miraheze]]></title>
			<link>https://forum.supertuxkart.net/thread-188.html</link>
			<pubDate>Mon, 22 Dec 2025 11:57:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=559">stkfan2008</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-188.html</guid>
			<description><![CDATA[Hello everyone, today I'm here to show you a project I decided to start as my small contribution to the SuperTuxKart community: the SuperTuxKart Wiki. As the name suggests, it's a wiki, or rather, an encyclopedia about the game. I originally considered reviving the SuperTuxKart Wikia (<a href="https://stk.fandom.com/wiki/SuperTuxKart_Wikia" target="_blank" rel="noopener" class="mycode_url">stk.fandom.com</a>), but many people told me it was better to create a wiki from scratch. Besides, its only administrator has been active since 2016, which is about a decade. So in the end, I decided reviving that wiki wasn't worth it and created the wiki on Miraheze instead.<br />
<br />
At the moment, being a newly created wiki, it has practically nothing and is a blank canvas, although I have already been creating the infoboxes and I have drafts of several articles in Google Docs, in addition to a lot of files from various versions of SuperTuxKart on my laptop. And even though I started the wiki as a fan project and not official, several people told me I should ask the team what they think about it, as a kind of permission, I guess.<br />
<br />
You can access the wiki by going to <a href="https://supertuxkart.miraheze.org/wiki/Main_Page" target="_blank" rel="noopener" class="mycode_url">supertuxkart.miraheze.org</a> and here's the logo I made for the wiki, I hope you like it:<br />
<br />
<img src="https://static.wikitide.net/supertuxkartwiki/0/0f/SuperTuxKart_Wiki_Logo.png" loading="lazy"  width="512" height="512" alt="[Image: SuperTuxKart_Wiki_Logo.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Hello everyone, today I'm here to show you a project I decided to start as my small contribution to the SuperTuxKart community: the SuperTuxKart Wiki. As the name suggests, it's a wiki, or rather, an encyclopedia about the game. I originally considered reviving the SuperTuxKart Wikia (<a href="https://stk.fandom.com/wiki/SuperTuxKart_Wikia" target="_blank" rel="noopener" class="mycode_url">stk.fandom.com</a>), but many people told me it was better to create a wiki from scratch. Besides, its only administrator has been active since 2016, which is about a decade. So in the end, I decided reviving that wiki wasn't worth it and created the wiki on Miraheze instead.<br />
<br />
At the moment, being a newly created wiki, it has practically nothing and is a blank canvas, although I have already been creating the infoboxes and I have drafts of several articles in Google Docs, in addition to a lot of files from various versions of SuperTuxKart on my laptop. And even though I started the wiki as a fan project and not official, several people told me I should ask the team what they think about it, as a kind of permission, I guess.<br />
<br />
You can access the wiki by going to <a href="https://supertuxkart.miraheze.org/wiki/Main_Page" target="_blank" rel="noopener" class="mycode_url">supertuxkart.miraheze.org</a> and here's the logo I made for the wiki, I hope you like it:<br />
<br />
<img src="https://static.wikitide.net/supertuxkartwiki/0/0f/SuperTuxKart_Wiki_Logo.png" loading="lazy"  width="512" height="512" alt="[Image: SuperTuxKart_Wiki_Logo.png]" class="mycode_img" />]]></content:encoded>
		</item>
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			<title><![CDATA[Gavroche WIP new icon]]></title>
			<link>https://forum.supertuxkart.net/thread-171.html</link>
			<pubDate>Sat, 06 Dec 2025 19:19:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=60">Tuxito3000</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-171.html</guid>
			<description><![CDATA[Here's my icon for Gavroche in the Suzanne style, it's a work in progress was made in Krita<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.supertuxkart.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=75" target="_blank" title="">gavroche.zip</a> (Size: 290.01 KB / Downloads: 26)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Here's my icon for Gavroche in the Suzanne style, it's a work in progress was made in Krita<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.supertuxkart.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=75" target="_blank" title="">gavroche.zip</a> (Size: 290.01 KB / Downloads: 26)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[I want to comtibute in new animations]]></title>
			<link>https://forum.supertuxkart.net/thread-169.html</link>
			<pubDate>Fri, 05 Dec 2025 11:50:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=681">Dashy_</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-169.html</guid>
			<description><![CDATA[Well, in this year, I'll finish my school (finally <img src="https://forum.supertuxkart.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />, so in the next year, I will only work and maybe made some courses, so I will have more time to contribute, and how I'm bad in programming and I'm learning Blender, I want to help in some things, like Tracks and Karts revamps, and I (and 90% of the players) repaired the lack of good animations in the kart models, and with the new version (STK Évolution) adding more animations, I think I can help on add more animations  and maybe new karts, as my new Katie project (I know: Mish was made this also, but was based in a old version of the actual Konqi), that is here: <a href="https://github.com/CreamBR-STK/stk-sandbox/tree/main/katie-kart" target="_blank" rel="noopener" class="mycode_url">https://github.com/CreamBR-STK/stk-sandb...katie-kart</a> (I was having problems with baking my texture, so someone can help me to make texture like how is generally made for the game, pls?)]]></description>
			<content:encoded><![CDATA[Well, in this year, I'll finish my school (finally <img src="https://forum.supertuxkart.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />, so in the next year, I will only work and maybe made some courses, so I will have more time to contribute, and how I'm bad in programming and I'm learning Blender, I want to help in some things, like Tracks and Karts revamps, and I (and 90% of the players) repaired the lack of good animations in the kart models, and with the new version (STK Évolution) adding more animations, I think I can help on add more animations  and maybe new karts, as my new Katie project (I know: Mish was made this also, but was based in a old version of the actual Konqi), that is here: <a href="https://github.com/CreamBR-STK/stk-sandbox/tree/main/katie-kart" target="_blank" rel="noopener" class="mycode_url">https://github.com/CreamBR-STK/stk-sandb...katie-kart</a> (I was having problems with baking my texture, so someone can help me to make texture like how is generally made for the game, pls?)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Some WIP concept music!]]></title>
			<link>https://forum.supertuxkart.net/thread-135.html</link>
			<pubDate>Mon, 17 Nov 2025 14:59:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=363">whatware</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-135.html</guid>
			<description><![CDATA[Super excited about the new STK evolution stuff! Been playing this game for 5+ years at this point so super excited where this is going.<br />
<br />
I've been working composing a few songs just in general, not necessarily for STK but if some new music is wanted for the new tracks, i'd be happy to continue working on these or help compose some new songs as well.<br />
<br />
I write all my music in Ardour with all free and open source software plugins <img src="https://forum.supertuxkart.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
<a href="https://whatware.net/filehost/music/Quantum%20Silhouette_session_2025-11-10_1035.wav" target="_blank" rel="noopener" class="mycode_url">https://whatware.net/filehost/music/Quan...0_1035.wav</a><br />
<a href="https://whatware.net/filehost/music/session.wav" target="_blank" rel="noopener" class="mycode_url">https://whatware.net/filehost/music/session.wav</a><br />
<a href="https://whatware.net/filehost/music/sheepytown_2025-07-10_2156.wav" target="_blank" rel="noopener" class="mycode_url">https://whatware.net/filehost/music/shee...0_2156.wav</a>]]></description>
			<content:encoded><![CDATA[Super excited about the new STK evolution stuff! Been playing this game for 5+ years at this point so super excited where this is going.<br />
<br />
I've been working composing a few songs just in general, not necessarily for STK but if some new music is wanted for the new tracks, i'd be happy to continue working on these or help compose some new songs as well.<br />
<br />
I write all my music in Ardour with all free and open source software plugins <img src="https://forum.supertuxkart.net/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
<a href="https://whatware.net/filehost/music/Quantum%20Silhouette_session_2025-11-10_1035.wav" target="_blank" rel="noopener" class="mycode_url">https://whatware.net/filehost/music/Quan...0_1035.wav</a><br />
<a href="https://whatware.net/filehost/music/session.wav" target="_blank" rel="noopener" class="mycode_url">https://whatware.net/filehost/music/session.wav</a><br />
<a href="https://whatware.net/filehost/music/sheepytown_2025-07-10_2156.wav" target="_blank" rel="noopener" class="mycode_url">https://whatware.net/filehost/music/shee...0_2156.wav</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Kiki's icon redesign]]></title>
			<link>https://forum.supertuxkart.net/thread-114.html</link>
			<pubDate>Thu, 06 Nov 2025 00:06:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=65">Christopher</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-114.html</guid>
			<description><![CDATA[Here is my first attempt of the new Kiki icon made through GIMP. <br />
My second attempt will be made on Inkscape.]]></description>
			<content:encoded><![CDATA[Here is my first attempt of the new Kiki icon made through GIMP. <br />
My second attempt will be made on Inkscape.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SuperTuxKart: Tyre Mod Edition]]></title>
			<link>https://forum.supertuxkart.net/thread-26.html</link>
			<pubDate>Sat, 20 Sep 2025 11:42:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.supertuxkart.net/member.php?action=profile&uid=58">nomagno</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.supertuxkart.net/thread-26.html</guid>
			<description><![CDATA[The silliest and most hardcore SuperTuxKart mod is back!<br />
<br />
STK: Tyre Mod Edition adds, among other things:<ul class="mycode_list"><li>Tyre degradation, with 3 unique compounds<br />
</li>
<li>Tyre allocation system to control how many tyre sets can be used over the course of a race<br />
</li>
<li>Fuel<br />
</li>
<li>Pitstops<br />
</li>
<li>Tons of gameplay tweaks<br />
</li>
<li>Longer endurance races<br />
</li>
<li>More options for hardcore players as well as people looking to make competitions, including ways of controlling collectibles and powerups dynamically over the course of the race with Item Policy, as well as setting up rules that mimick some real-life competitions (NASCAR stages forced restarts, blue flags, KERS, dynamic fuel/tyre settings...)<br />
</li>
<li>It packs around 15 additional circuits including some real-life tracks. A total of 21 tracks support pit stops! (Plus a small number of add-ons)<br />
</li>
<li>High moddability for all new features<br />
</li>
</ul>
<br />
While currently only the Frankfurt Tyredeg server is available, it has full multiplayer support (both splitscreen and online) and your own servers can be hosted.<br />
<br />
STK Tyre Mod is a hard fork of the alpha 2.X branch that takes its own design and gameplay decisions, and otherwise tracks kimden's 1.X fork for the server-side additions and the stability. Changes include new lobby commands to complement some of the new features; a different plunger mechanic; reverting some design decisions; and (currently in development) a Powerup Preview mode where you know the item each gift box provides before picking it up, leading to more skillfull gameplay.<br />
<br />
Recently we made the 1-year anniversary release which got a ton of improvements!<br />
More information and downloadable releases over at <a href="https://github.com/Nomagno/stk-code" target="_blank" rel="noopener" class="mycode_url">https://github.com/Nomagno/stk-code</a><br />
<br />
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			<content:encoded><![CDATA[The silliest and most hardcore SuperTuxKart mod is back!<br />
<br />
STK: Tyre Mod Edition adds, among other things:<ul class="mycode_list"><li>Tyre degradation, with 3 unique compounds<br />
</li>
<li>Tyre allocation system to control how many tyre sets can be used over the course of a race<br />
</li>
<li>Fuel<br />
</li>
<li>Pitstops<br />
</li>
<li>Tons of gameplay tweaks<br />
</li>
<li>Longer endurance races<br />
</li>
<li>More options for hardcore players as well as people looking to make competitions, including ways of controlling collectibles and powerups dynamically over the course of the race with Item Policy, as well as setting up rules that mimick some real-life competitions (NASCAR stages forced restarts, blue flags, KERS, dynamic fuel/tyre settings...)<br />
</li>
<li>It packs around 15 additional circuits including some real-life tracks. A total of 21 tracks support pit stops! (Plus a small number of add-ons)<br />
</li>
<li>High moddability for all new features<br />
</li>
</ul>
<br />
While currently only the Frankfurt Tyredeg server is available, it has full multiplayer support (both splitscreen and online) and your own servers can be hosted.<br />
<br />
STK Tyre Mod is a hard fork of the alpha 2.X branch that takes its own design and gameplay decisions, and otherwise tracks kimden's 1.X fork for the server-side additions and the stability. Changes include new lobby commands to complement some of the new features; a different plunger mechanic; reverting some design decisions; and (currently in development) a Powerup Preview mode where you know the item each gift box provides before picking it up, leading to more skillfull gameplay.<br />
<br />
Recently we made the 1-year anniversary release which got a ton of improvements!<br />
More information and downloadable releases over at <a href="https://github.com/Nomagno/stk-code" target="_blank" rel="noopener" class="mycode_url">https://github.com/Nomagno/stk-code</a><br />
<br />
<hr class="mycode_hr" />
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