Texture And Material
#7
To increase the values ​​as needed, you can simply disable the MixRGB result/factor limits, located just after the color gradients.
I do this for example for the emission because I find the base values ​​too low (I multiply it by 4 or sometimes by 8)
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Messages In This Thread
Texture And Material - by LLS - 15-05-2026, 04:18 AM
RE: Texture And Material - by Sven - 15-05-2026, 12:31 PM
RE: Texture And Material - by LLS - 31-05-2026, 05:16 AM
RE: Texture And Material - by LLS - 31-05-2026, 06:18 AM
RE: Texture And Material - by LLS - 31-05-2026, 02:10 PM
RE: Texture And Material - by Sven - 02-06-2026, 09:52 AM
RE: Texture And Material - by LLS - 02-06-2026, 06:28 PM

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