New Track idea for STK Evolution
#1
I have a few questions about my update to the Jungle track. I was thinking of creating this update for STK Evolution, if possible. The track will be heavily based on the Cocoa Temple. Here are a few key points about the new track, followed by my questions:
-New track layout
-The laps are slightly longer than the Wildlife Jungle Ruins map, but a bit shorter than the Black Forest
-Completely new trees
-A few secret paths, but they aren’t too hard to find
-Capture the Flag might be playable, but it’s not 100% certain
-Completely new music that I’ll be creating
-New temple and much more.

Here are the questions:
-How do you create those reflections in the water, like at the Cocoa Temple?
-How do you make the bridge so that it has those gaps?
-Do you need a specific version of Blender to do this?
-Are there any points that aren’t quite perfect yet regarding the keywords?

Notes:
-I’m nowhere near as skilled as you guys
-I’m using a translation tool so you can understand it, because my English isn’t very good and that’s why there are sometimes spelling mistakes
-I accept that this track might not make it into STK Evolution
-I’ll check in more often if there’s something I don’t understand during development
-Before this new track is finished, other tracks will be added to the add-ons first.

Best regards,
TuxRacer

Images related to the first two questions:
         
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Messages In This Thread
New Track idea for STK Evolution - by TuxRacer_0827 - 03-04-2026, 05:07 PM
RE: New Track idea for STK Evolution - by Alayan - Yesterday, 11:39 AM
RE: New Track idea for STK Evolution - by Sven - Yesterday, 02:43 PM

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