(19-01-2026, 02:08 PM)Sven Wrote: You can't edit those as they will not be exported for library objects.
You have 2 possible ways to handle this:
- You can either append the car to your scene, so that you can change the settings, that might mess with materials though.
- Or you can add another object that represents roughly the shape of the car, make it physics only and copy the animation if needed.
I've made a physics-only box and put it inside an oldCar that isn't moving and it works! Thank you! Will try copying the animation later.
(19-01-2026, 05:34 PM)LLS_forum Wrote: object tracking constraint, then keyframe-based visual baking animation
Sounds a bit too complicated for a noob like me but I'll give it a shot!

