Some feedback on the new version:
- It addresses a lot of things we pointed out in our previous feedback, so that's great.
- The kart is lacking areas that are colorized when the player picks a custom color.
- The polygons on the wheels and the steering wheel are quite visible
- I think it would be nice if Suzanne's ears were a bit higher poly / more detailed ; it's one of the kart's most visible elements. From behind you can see edges, and from front you can see it's full instead of being hollow on the inside (compare with Sara's ear or real ears)
- It would benefit from some additional/better textures, especially for the tyres and Suzanne itself, to make them feel more like the materials they are supposed to be (rubber, fur). Although texture-making may not be up your alley, I think @Sven could do it.
- Light reflection on the golden handlebar can look a bit strange, but that's probably something related to the shader rather than anything you need to change.
- The headlights shine even when not active
![[Image: attachment.php?aid=36]](https://forum.supertuxkart.net/attachment.php?aid=36)
Direct comparison with the Suzanne present in 1.5:
- It addresses a lot of things we pointed out in our previous feedback, so that's great.
- The kart is lacking areas that are colorized when the player picks a custom color.
- The polygons on the wheels and the steering wheel are quite visible
- I think it would be nice if Suzanne's ears were a bit higher poly / more detailed ; it's one of the kart's most visible elements. From behind you can see edges, and from front you can see it's full instead of being hollow on the inside (compare with Sara's ear or real ears)
- It would benefit from some additional/better textures, especially for the tyres and Suzanne itself, to make them feel more like the materials they are supposed to be (rubber, fur). Although texture-making may not be up your alley, I think @Sven could do it.
- Light reflection on the golden handlebar can look a bit strange, but that's probably something related to the shader rather than anything you need to change.
- The headlights shine even when not active
Direct comparison with the Suzanne present in 1.5:

