08-09-2025, 06:29 PM
(08-09-2025, 04:13 PM)Sven Wrote: Lighthouse = double camera switch after race end, strong visibility of the floating road
Candela = fine, bad camera flick at the last straightaway
Cocoa Temple = not great, many weird blocked views
Fortmagma = fine, refraction issues in the tunnel, could use a few more cameras
Grand Paradiso = fine, clipping issue in the first long left turn
Shifting Sands = fine, first camera blocked too much
Zengarden = fine, clipping in the start of the cave section + bad camera flicks
Lighthouse = I would have to lower the distance number of the last camera or increase the distance number of the first camera, I would have to move the camera closer to the kart and add another camera
Candela = from chamber 12 or 13?
Cocoa Temple = The spaces are very small, but I will change the places
Fortmagma = I would have to add two more cameras inside the tunnel
Grand Paradiso = then I have to change the location of camera 2
Shifting Sands = It's for a reference of the first final camera of the old Shifting Sands (0.7) but I'll change the location a little bit
Zengarden = The biggest problem was that the cave space was too small and the distance number would have to be lowered so that the other camera from a later turn does not occupy the turn of the next corresponding camera, so I will change the locations of the cameras (in the cave) where there are not too many cuts, for example the corners (inside) of the walls instead of the sides.
Do you agree with my ideas to correct it?